'Death Coming' is a non-linear puzzle game where you must harvest human souls ‘Final Destination’ style. However, pesky mortals are not your only problem, as the Agents of Light will do everything they can to stop you.
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Death Coming" is an isometric puzzle game where players take on the role of the Reaper, tasked with causing deaths and collecting souls while respecting the Free Will Clause. The game features a non-linear design, allowing players to choose their targets and solve puzzles in any order. Players must observe their victims' routines and use the environment to create death traps, triggering them at opportune moments. The game's AI reacts dynamically to player actions, with victims adjusting their behavior based on events like witnessing other deaths. "Death Coming" offers a darkly humorous take on mortality, with varied environments ranging from suburbs to missile factories.